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System Requirements:

Windows 95/98
Pentium 166 MHz or faster
16 MB RAM
35 MB free hard disk space as well as 40 MB free hard disk space for Windows swap file
4x or faster CD-ROM drive with 32-bit driver (DVD-ROM supported)
Windows-compatible joystick
DirectX 5 or higher

F-15

Boy, have I got mixed feelings about this game. After installing it and uninstalling it once, the game apparently decided to stop working. The CD’s auto-run program no longer allowed an installation of the game, and no other options worked (Play, Uninstall), except for the help option (which was ironically no help at all), and the exit option. Frustrated, I put the latter to good use. I don’t know whether this would happen on more than one computer, but since I apparently couldn’t fix it, and I still had a looming deadline (thanks a lot, Steve) I decided not to explore the massive bug further.

Now then, F-15 comes with two manuals, a thin casual play guide for the gamer not completely obsessed with realism, and a gargantuan expert fly manual, fully equipped with a hellish learning curve. [You mean there are games that don't come with this as standard equipment?-Ed.] There is a reason, however, for this unholy book. The level of detail is extraordinary. There are several multi-function displays each capable of several functions, split between you and your weapons systems operator. At times, I felt that flying an actual F-15 would have been easier. This probably isn’t the best game for "newbies" to start off on.

And for all that you learn, you can only apply it to two campaigns (A Desert Storm campaign set in Iraq, and a future Iran campaign), and fifteen single missions. 

A multi-player option is also available, but was a let down, since the only type of game is a co-op dogfight. I mean, the section in the manual about multi-player is only 11 pages long, not much when compared to the 300+ page manual. F-15 also comes with a mission builder, which you will be using liberally. Also included is the reference section, a commonly found accessory.

Now it may seem like I’m bashing the game, and don’t think I don’t like to, but the game also has several high points. The graphics for example were of high quality. I cannot express how accurate the detail are in this game, namely the cockpit, the 3D flight models, and the mindless chatter you hear, much of which is of no relevance to your mission. I also found that the AI is a significant improvement over Jane’s USAF, which is interesting since USAF was released after F-15. Hmmm…

There really isn’t that much to say, but if you are a veteran flight simmer, you understand what I’m talking about. I think you’ll enjoy this game, despite its flaws. The pros outweigh the cons (of course they do, they eat doughnuts while the cons work out).  

-Salil Tamhane

Learning Curve: 3-4 hours

All scores are out of ten possible points.

Gameplay: 8

Graphics: 9

Replayability: 8

Multi-player: 6

Player Compatibility: 7

-Highs-

Graphics, Mission Builder, Variety of Weapons

-Lows-

 Thick Manual, Steep Learning Curve, Only Two Campaigns, Massive Bug

-Bottom Line-

Worth a look if you're a hard-core flight simulator enthusiast. If you're a newbie, you might do better with games that are NOT by Jane's.

 74%

 

 

 


 

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